Keewano Unity SDK
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By default, the Keewano SDK is fully compliant with privacy regulations and does not collect any personally identifiable information (PII).
No additional setup is required—analytics data will be collected automatically, without exposing user PII, in accordance with our privacy policy.
If your project or regional requirements demand explicit player consent before any analytics data is sent, you can enable a “Require Player Consent” mode.
When this mode is active, all events and metrics will be buffered locally until you explicitly grant or deny consent.
To enable the consent buffer:
Edit > Project Settings > Keewano
Once enabled, no data leaves the device until you call KeewanoSDK.SetUserConsent(...)
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Use KeewanoSDK.SetUserConsent call to inform the SDK whether the player has granted or denied consent, in compliance with GDPR, CCPA, and other privacy regulations.
If “Require Player Consent” is enabled:
KeewanoSDK.SetUserConsent(true)
KeewanoSDK.SetUserConsent(false)
If “Require Player Consent” is disabled, the SDK collects and sends data automatically on app launch.