Keewano Unity SDK
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Offline Analytics

Your Data is Never Lost

The Keewano SDK continues collecting analytics data even when your game is offline. No internet connection is required for data collection - the SDK automatically handles offline periods and ensures no data is lost.

When internet connectivity returns, all offline data is automatically transmitted and retroactively integrated into your analytics reports with the correct timestamps.

How It Works

  1. Continuous Collection: The SDK collects all events normally, whether online or offline
  2. Local Buffering: Data is stored securely on the device during offline periods
  3. Automatic Sync: When internet returns, all buffered data is sent to Keewano servers
  4. Retroactive Integration: Offline events appear in your reports with their original timestamps
Note
No special "offline mode" is required - keep using the regular SDK APIs as normal.